Not the Column I Intended to Write (Part 2). Virtual reality has been called the most empathetic medium ever created. While most media types allow you to be a listener or a viewer, VR can move you from a third-party passive and dispassionate position to a first-person participant in the simulated environment. This allows the media consumer to interact not only with objects, but people, some who are real, some which are programmed bots that come close to passing the Turing test. And if you are in a second-person scenario; not directly engaged; but placed directly in the heart of the scene, there is still something jarringly personal about being so "virtually physically" near to the most intimate and personal conversations.
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